Learning with Immersive Technologies
We research emerging and cutting-edge technologies and assist faculty in using them to enrich student learning experience.
Immersive learning includes augmented, simulated, or artificial environments for learners to experience scenarios and simulations. It involves using immersive technologies that allows the “perception of being physically present in a non-physical world. You can learn more about these technologies and view examples here.
Popular technologies and concepts for immersive learning include, but aren’t limited to, virtual reality (VR), augmented reality (AR) and 360º videos. At the ATC, we have immersive technology hardware available for faculty to use and experiment with. There are many ready-made VR programs available for the Oculus Quest 2 that can be used in class. For 360 videos, the ATC staff can help create (plan, shoot, edit, distribute) 360° videos that can be viewed either on mobile devices, laptops/tablets/desktop computers, or through devices such as Google Cardboard.
Immersive technologies available at the ATC for faculty to experiment with:
Please contact us to borrow any of the equipment or to brainstorm ideas on using immersive technologies for your teaching or scholarly initiatives.